From SplashFighters Wiki
In Challenge Mode, the players are free to decide from a veriaty of challenges to test themselves. There is a decent number of challanges to pick from including some special ones that are featured at certain times of the year.
Here you can come back and practice the basics within the game. New players get starter prizes if they complete Tutorial for the first time.
Possible Prizes: Starter challenge Boxes(first try New Players only)
In this option your free to honor your skills and test new styles accessories or even items. You are given the selection of stages to practice in with a few surprise appearances from some NPCs, and your free to invite some friends to practice along with. Small note: items used from your suitcase option will not be counted at all, so you'll be able to bring more than one item without the thought of depleting your inventory.
Amped Mech Temple
Mech Temple is a simple side scrolling challange in which new players can learn a few more tips on how to play. The player(s) must defeat a number of Mechs,in various forms and sizes, as they advance.Prove yourself as a Splash Fighter and complete the whole challange. Min/max players:1-3
1)Inline Skates(2012-2013, First win only)
2)10% Basic style emblems (2012-2013)
3)20% Small amounts of GM (2012-2013)
Amped Challange 1
three rounds of which you fight against 1 dee per round. No simpler than that. Possible Prizes:1-3
1)10%Small amounts of GM (2012-2013)
Amped Challange 2
Amped Challange 2 is alot more of a challange than Amped Challange 1. The player(s) must take on a total of 10 battles including a semi-finals and an actual Finals. Reach the end and to prove your strength!
1)Back Pack(First win only)
New Labyrith is a challange inwhich the party rove through a number of rooms insearch of treasure. There is up to 50 levels. The party must find a blue crystal and take it to a gold chalice. by doing so, the party has completed the current level and are rewarded certain amount of points and gm(clear prize rises every 10 levels). At the end of each level, the party is given the decision to exit with their treasure or continue on to earn more. If the party were to perish, they lose ALL the treasure they recieved and any used suitcase items, with no exeption. Every five levels, the team will ecounter a powerful character, and if a player complete a tenth level(EX: lvl:10, Lvl:20, Lvl:30, etc), they are given the privledge to start to the corrasponding level that comes after. (EX: Lvl:11, Lvl:21, Lvl:31, etc)
Possible Prizes: Treasure is gained within this challange and are ranged from small amounts to gm to particular items.